See the full learning process
Learn something useful. Try it in your life. Build on the experience.
A guide in TCP is called a protocol. There are 30. Each one walks the same path, so after the first you know what the next one will ask you to do.
You read a story, mark where you are now, and learn a method. Those steps are free. A paid plan then opens the activity, the record, and the report.
Before a guide
Choose what you want to work on
You might want to speak up, handle a hard conversation, or follow through on something you keep delaying. You might want to understand your own habits more clearly.
Answer a few questions about your interests and the situations you actually meet. TCP uses those answers to suggest a guide to begin with. You can also look through the 30 protocols and pick one yourself.
What to expect: a place to start. Not a score, and not a ranking of how good you are.
1 · Story
Meet the situation before anyone explains it
Each guide opens with a story about an everyday challenge. You read it. You are not tested on it.
The story gives the skill a real moment to sit in, so the later steps have something familiar to attach to.
What to expect: a situation you can recognise. This step is free.

2 · Starting Point
Say how this already happens for you
You answer questions about your own experience. How often does something like this happen? What do you usually do?
There is no total and no grade. The point is a first record. Later you can look back at these answers and see what you wrote before you practised.
What to expect: your starting point, saved. This step is free.
3 · The Method
Learn the move, one part at a time
You work through a short method. Each part has a plain explanation, an example of how it can look in ordinary life, and a question that asks you to try the idea on your own situation.
You can return to the method when you need the reminder. It is a way to hold the move. It is not a label for the kind of person you are.
What to expect: a method you can reuse. This step is free. It is the last free step in the guide.

4 · Action Plan
Choose one moment and one thing you will do
You name a real moment, and what you will do when it appears. You also choose an activity that fits that situation: who can take part, and what you will be asked to record afterwards.
Some activities are one small action. Others are a series of tasks over time.
What to expect: a plan you can say out loud, and an activity waiting for you. This step needs a paid plan.
5 · Protocol Summary
See what this sitting actually produced
Before you leave the lesson, you see the choices you made and the plan you wrote. Nothing is added that you did not do.
What to expect: a short account of the sitting, in your words. Paid.
6 · Activities
Try it away from the screen, then write what happened
You do the activity in your own life. Have the conversation. Ask the question. Try a different response. Take a small step you have been putting off.
The activity tells you what to do, whether you do it alone or with someone else, and what to write down afterwards. Some tasks can be done straight away. Others wait until the moment shows up.
When you come back, you record the attempt. That might be a short check, a few questions, or a worksheet made for that task. Where the activity allows it, you can add a photo or a voice note. Write what happened, including what was difficult or unfinished. A tidy invention is not useful later.
What to expect: instructions for a real attempt, and a place to put the record. Paid.

7 · Progress Check
Answer the same questions again
After you have practised, you return to questions about how you respond. Your earlier answers and your recent answers sit side by side.
The comparison describes what you wrote. It does not grade you. It also does not prove that the guide caused the change. It shows the difference in your own record.
What to expect: a before and a now. Paid.
8 · Journey Report
Keep the history in one place
Your plan, your activities, and your answers stay in one report. New notes are added. Earlier answers are not rewritten so that yesterday matches how you feel today.
What to expect: a record you can open later and still trust. Paid.

9 · Games and puzzles
Revisit the idea by playing with it
A short game and a short puzzle sit on the move you just learned. You see straight away whether you had it, and you can try again.
They are optional. They are not a grade. You do not have to play them to finish the guide. They become available as you progress.
What to expect: another way to meet the same idea. Paid.
10 · Your profile
See different ways you think and learn
You may notice that you reach for words, patterns, pictures, or an understanding of other people. TCP draws on the idea of multiple intelligences and gathers your answers into a personal profile.
The profile develops as you complete more guides. Use it to reflect on what you have tried and what you might want to explore next. It is not an IQ test, and it does not decide the kind of person you are or the work you should do.
What to expect: a picture built from your answers, for you to read. Paid. You can skip it and still finish the guide.
After the guide
Come back, and choose what is next
Your dashboard shows what you are in the middle of and what you can open next. From there you return to a lesson, open an activity, or find a saved report.
When you finish a guide, TCP can suggest another one. You might continue with a skill close to the one you just practised, or try a different area. You can also reopen earlier lessons.
If the screens are confusing, Sparky can answer questions about how to use TCP.